I am a huge fan of The Last Of Us. Because of this I decided to created a personal project based on one of their concepts.
All assets and textures have been created 100% by me.
Only the foliage leaf textures are from Megascans and I used some external props for in the background (like the mountain)
Rendered in Unreal Engine 5.
The story behind this environment is that it has been abandoned a long time ago. due to it being a tunnel there has been very little weathering on the assets as the winds and rain only reached part of the tunnel, the tunnel is slightly flooded with plant life taking back control in the areas there the sun hits.